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Old Apr 01, 2008, 02:58 PM // 14:58   #221
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Clearly any nerf associated with monk soloing UW was the worst starting with protective bond.
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Old Apr 01, 2008, 05:00 PM // 17:00   #222
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mending. used to be so uber leet.
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Old Apr 01, 2008, 05:02 PM // 17:02   #223
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Quote:
Originally Posted by Mickey
Lol at this comment.

Worst skill nerf.....hmms....Incoming to 3 secs at max, lol, now you need to chain 8 people to piss off PvPers.
the skill was retarted tho and it actually still works
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Old Apr 01, 2008, 08:42 PM // 20:42   #224
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Quote:
Originally Posted by street peddler
when they gave exhaustion to rits..


bad week
oh, I was pretty angry at that especially since my rit is my favorite character. Playing my rit with no spirit at all seems a little empty, because over half of the rits skills involve spirits in some way, shape, or form. With the whole exhaustion update I wanted to delete my rit right then and there..

Oh, and i agree with eles being like a glass cannon. They should be able to dish out high amounts of damage but be killed without too much difficulty. I think the earth magic attribute line would help to balance the ele to give it a bit more defense but some ele skills should be buffed. Only a handful of ele skills are high damage dealers and are worth putting on your bar. The rest are just pretty icons..

Last edited by raja; Apr 01, 2008 at 08:46 PM // 20:46..
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Old Apr 16, 2008, 10:31 AM // 10:31   #225
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The worst nerf was the paragon elite 'incoming' from what it was originally to what it is now.
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Old Apr 16, 2008, 02:31 PM // 14:31   #226
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They nerfed Cripshot by 1 second! Q.\\\
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Old Apr 16, 2008, 04:08 PM // 16:08   #227
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Incoming - Yes it was overpowered, now it sees no use in pvp or pve because it is such a terrible skill.

Actually I will say paragon skills in general are just dead, they killed 2 lines of skills and really all the had to do was tweak how leadership worked, the dorks.

Rit Lord got hit too hard almost making an entire skill line for rits useless.

"Watch Yourself" - I mean it just kept taking a beating until Izzy raped it until death. He must be proud.

LoD - I mean basically here...

I will truncate this, I just hate the way they FRIGGING kill skills instead of actually balance anything.
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Old Apr 16, 2008, 04:19 PM // 16:19   #228
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Quote:
Originally Posted by AJD
Incoming - Yes it was overpowered, now it sees no use in pvp or pve because it is such a terrible skill.
Incoming has still seen use in spike heavy metas. I know at least one guild used it in the recent mAT against sin spike.

It's not a skill in general use, but it's there as a trump card to buildwars against spike. I think that's a fairly healthy state for the skill to be in.

Quote:
Originally Posted by AJD
Actually I will say paragon skills in general are just dead, they killed 2 lines of skills and really all the had to do was tweak how leadership worked, the dorks.
Not really. Don't really care enough to explain this one, but Paragons as they are really aren't bad at all.

Quote:
Originally Posted by AJD
Rit Lord got hit too hard almost making an entire skill line for rits useless.
It made pooping spirits all over the place a little harder, which has definately been good for the game.
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Old Apr 16, 2008, 04:25 PM // 16:25   #229
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Quote:
Originally Posted by Tyla
They nerfed Cripshot by 1 second! Q.\\\
I know its like hardly worth running it anymore! :P

Atleast they put it back from 15 e to 10 XD

Though it was 10 b4 that.
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Old Apr 16, 2008, 04:54 PM // 16:54   #230
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Quote:
Originally Posted by JR



Not really. Don't really care enough to explain this one, but Paragons as they are really aren't bad at all.



It made pooping spirits all over the place a little harder, which has definately been good for the game.
I will grant the last one...

But paras are dead for pve as the only really useful build for them includes 3 frigging pve skills, one of which is a "warrior" one.

Pvp they are fine but that leaves a(the) whole population of the game not using them. And please do not tell me to bring 3 or more paragon teams into pve. Incoming saw a tiny bit of use, congratulations that means the skill is totally useful and great and is not shit.

I play a bit of both pve and pvp but I know how futile these arguments get when someone brings up a pve concern about skill nerfs.

So I will go ahead and tell myself I know nothing about what I am talking about and definItely save you the trouble. : )
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Old Apr 16, 2008, 04:56 PM // 16:56   #231
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Quote:
Originally Posted by AJD
But paras are dead for pve as the only really useful build for them includes 3 frigging pve skills.
Not really. Motigon is still cool.
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Old Apr 16, 2008, 05:15 PM // 17:15   #232
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All nerfs have been fine imo...some people forget that the people nerfing the skills are also the ones who created them. If they see fit to change a skill that they introduced in the first place...so be it. It makes for a better game.

The only thing I disagree with are the skills that haven't been nerfed, actually. ::cough:: PVE SKILLS
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Old Apr 16, 2008, 05:16 PM // 17:16   #233
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Quote:
Originally Posted by JR
Incoming has still seen use in spike heavy metas. I know at least one guild used it in the recent mAT against sin spike.

It's not a skill in general use, but it's there as a trump card to buildwars against spike. I think that's a fairly healthy state for the skill to be in.



Not really. Don't really care enough to explain this one, but Paragons as they are really aren't bad at all.



It made pooping spirits all over the place a little harder, which has definately been good for the game.
You don't seem to care enough, period.. and for that, your opinions are irrelevant..

On-Topic: Shroud of Silence, Incoming, LoD, SP, WY!, FP, MBShot, ERenewal, & the list can go on & on & on &... Ya'll get the picture.
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Old Apr 16, 2008, 05:41 PM // 17:41   #234
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Quote:
Originally Posted by Ulterion
You don't seem to care enough, period.. and for that, your opinions are irrelevant..
I suppose Paragons are bad then? I'll be surprised if anyone can really make an argument against Paragons being stupid powerful, even without SY / TNTF.
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Old Apr 16, 2008, 05:46 PM // 17:46   #235
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one that i saw pointless was flame djinn haste imo most used it for the speed not for the damage the damage was just a good benifit
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Old Apr 16, 2008, 05:51 PM // 17:51   #236
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Nothing beats the ritualist nerf where they made specific skills cause exhaustion.
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Old Apr 16, 2008, 07:42 PM // 19:42   #237
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Quote:
Originally Posted by Deathly_Overlord
Nothing beats the ritualist nerf where they made specific skills cause exhaustion.
There is an expression called ``Ether Renewall´´d
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Old Apr 16, 2008, 08:15 PM // 20:15   #238
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Quote:
Originally Posted by Deathly_Overlord
Nothing beats the ritualist nerf where they made specific skills cause exhaustion.
.

QFT

End of.

Lol, No thanks to your " Ether Renewal", I went rit MM when it happened :P
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Old Apr 16, 2008, 08:28 PM // 20:28   #239
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Ursan and Assassin were the biggest Nerfs to skill.
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Old Apr 16, 2008, 08:55 PM // 20:55   #240
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[Light of Deliverance] [Mind Blast] [Watch Yourself] [Shields Up]

nothing beats the LoD nerf imo
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